Seeking a candidate for WHQL certification, NVIDIA has just released their 310.70 beta driver update for desktops and laptops. The driver continues to iterate on the 310.33 beta driver, which focused on improving performance for various games while updating SLI and Ambient Occlusion profiles. This driver update has come less than a week after NVIDIA’s 310.64 update, which focused on improvements for the newly released Far Cry 3.

The driver notes specifically call out improved performance over the 310.64 beta driver for Far Cry 3, Call of Duty: Black Ops II, The Chronicles of Riddick: Assault on Dark Athena, Assassin’s Creed III, and Battlefield 3. The driver also adds TXAA support to Call of Duty: Black Ops II and Assassin's Creed III (while resolving a shadow flickering issue in the latter) and continues to add SLI profiles for several games. Additionally, there are various “Driver Not Responding” errors that should no longer occur. Here are the direct links to the various drivers:

Desktop 32-bit Windows Vista/7/8
Desktop 64-bit Windows Vista/7/8
Mobile 32-bit Windows Vista/7/8
Mobile 64-bit Windows Vista/7/8

Source: NVIDIA Drivers Page

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  • Termie - Wednesday, December 5, 2012 - link

    Actually, it looks from the release notes that the only performance change in 310.70 is in Far Cry 3. That being said, there are numerous bugs fixed over 310.64, including a BF3 multiplayer crash that I have experienced numerous times since installing 310.64, so this is a worthwhile update for more than just Far Cry 3.
  • Sufo - Monday, December 10, 2012 - link

    Oh wow... that's great news. I thought it might be more than coincidence that bug occurred around the time of the update. The drivers had been working so nicely I guess I didn't want to believe it was their fault. I'll be updating to these as soon as I get home.
  • aguilpa1 - Monday, December 10, 2012 - link

    I downloaded and installed this for Farcry 3 and GTX590. I have 3 1920x1080 screens for a total of 5760x1080 widescreen format. While the widescreen modes work fine in F3, the game is to taxing even with 590 at that resolution in very high and ultra modes. There is also a bug where if you switch from widescreen to single monitor the FOV stays stuck at widescreen and your view becomes a very compressed version of a wide angle on a single screen. If you switch the FOV or stop/start the game or change resolutions doesn't fix it. It always seems new games no matter how new and modern screw the widescreen gamers. I blame the whole console mentality that games are developed for the lowest common denominator but the industry is always pushing for multiple monitors and widescreen gaming even in 3D but the game developers don't or can't seem to make it happen.
  • CeriseCogburn - Wednesday, December 19, 2012 - link

    Wait a minute, let's give credit where credit is due, to utterly shame amd and their pathetic driver releases:

    GeForce GTX 680:
    Up to 38% in Far Cry 3
    Up to 26% in Call of Duty: Black Ops 2
    Up to 16% in Battlefield 3
    Up to 18% in Assassin's Creed III
    Up to 9% in The Elder Scrolls V: Skyrim
    Up to 6% in Medal of Honor: Warfighter
    Up to 6% in StarCraft II
    Up to 6% in Dragon Age II
    Up to 6% in Batman: Arkham City
    Up to 5% in S.T.A.L.K.E.R.: Call of Pripyat

    GeForce GTX 660:
    Up to 24% in Call of Duty: Black Ops 2
    Up to 10% in Battlefield 3
    Up to 7% in The Elder Scrolls V: Skyrim
    Up to 6% in Far Cry 3
    Up to 5% in Dragon Age II
    Up to 5% in Assassin's Creed III
    Up to 4% in Batman: Arkham City
    Up to 4% in Medal of Honor: Warfighter

    Other Profile Updates
    Updated NVIDIA Control Panel ambient occlusion support for Counter-strike: Global Offensive
    Added NVIDIA Control Panel ambient occlusion support for Cross Fire
    Updated NVIDIA Control Panel ambient occlusion support for Darksides 2
    Added NVIDIA Control Panel ambient occlusion support for Dragon Nest
    Updated NVIDIA Control Panel ambient occlusion support for Guild Wars 2
    Updated NVIDIA Control Panel ambient occlusion support for Mechwarrrior Online
    Added NVIDIA Control Panel ambient occlusion support for Meng San Guo

    LOL -
    I hate shading in games ( amd fanboy emulation), and PhysX too

    NVIDIA SSAA
    Added negative LOD adjustments for NVIDIA’s full-screen sparse grid supersampling mode to improve image sharpness.

    ( don't expect a comparison to amd crap with SSAA )

    Oh look they tell the truth on their 3D, not claiming it's all wonderful, but BEING HELPFUL TO THEIR FANS

    NVIDIA 3D Vision – Adds or updates the following 3D Vision profiles:
    007 Legends - rated Fair
    Assassin's Creed III - rated Not Recommended
    Bloody Good Time - rated Good
    Bullet Run - rated Fair
    Bunch of Heroes - rated Good
    CABAL2 - rated Good
    Call of Duty Black Ops 2 - rated Good
    Carrier Command: Gaea Mission - rated 3D Vision Ready
    Dark Souls - rated Fair
    Dishonored - rated Fair
    Euro Truck Simulator 2 - rated Excellent
    FIFA 13 - rated Good
    Hawken - rated 3D Vision Ready
    Hitman: Absolution - rated Fair
    I Am Alive - rated Fair
    Lucius - rated Fair
    Mabinogi Heroes - rated Fair
    Medal of Honor: Warfighter - rated Fair
    Metro: Last Light - rated Good
    MLB 2K12 - rated Fair
    NBA 2K12 - rated Good
    NBA 2K13 - rated Good
    Need for Speed: Most Wanted - rated Fair
    Of Orcs and Men - rated Fair
    Painkiller: Hell & Damnation - rated Fair
    Planetside 2 - rated Not Recommended
    Prepar3D - rated Good
    Sniper Elite V2 - rated Poor
    Sniper: Ghost Warrior 2 - rated Poor
    The Amazing Spider-Man - rated Not Recommended
    Tiny Troopers - rated Fair
    Tony Hawk's Pro Skater HD - rated Good
    Total War Battles: SHOGUN - rated Good
    Unmechanical - rated Good
    War of the Roses rated Fair
    World Rally Championship 3 rated Good
    XCOM: Enemy Unknown rated Fair

    THANK YOU FOR BEING THE HONEST GAMING CARD COMPANY NVIDIA, unlike your nearing bankruptcy fanboy rage competition, who sucks at 3D.
  • JarredWalton - Wednesday, December 5, 2012 - link

    Chronicles of Riddick: Assault on Dark Athena is what, nearly four years old now? I at one point tried using it as a game for benchmarking, but eventually dropped it. Also, it's OpenGL accelerated so I could see how optimizations might still be forthcoming. Crazy!
  • enki - Wednesday, December 5, 2012 - link

    Wish they would fix audio over HDMI. My computer plugs into my receiver which plugs into the TV, sometimes when turning off the receiver and TV the computer decides it can't output audio through HDMI anymore
  • Marlin1975 - Wednesday, December 5, 2012 - link

    Yea my GTX460 also does the same thing sometimes that requires a re-boot to fix.
  • enki - Thursday, December 6, 2012 - link

    Going into the control panel and disabling audio over HDMI and then re-enabling it usually fixes it but is really annoying to do since the computer just runs Media Center to watch recorded TV
  • Jhatfie - Friday, December 7, 2012 - link

    Actually, my HD7850 has this same exact problem in my HTPC. Just switched over to a GTX660 in hopes that the issue would go away because it annoyed me so much. So far the issue has not come back, but I have only had the 660 for a couple days.

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