Final Words

While we're still comparing to Socket-939 and only using RD480, it does seem very unlikely that AMD would be able to make up this much of a deficit with Socket-AM2 and RD580. With Conroe's performance advantage averaging over 20% it looks like Intel's confidence has been well placed.

Also keep in mind that we are over six months away from the actual launch of Conroe, performance can go up from where it is today. We also only looked at the 2.66GHz part, the Extreme Edition version of Conroe will most likely be clocked around 3.0GHz which will extend the performance advantage even further.

AMD still does have some time to surprise us with AM2, but from what we've seen today, they are going to have to do a lot of work to close this gap. We saw performance today in the two areas that we were most concerned about with Conroe: gaming and media encoding, and in both Intel greatly exceeded our expectations. Also remember that Conroe should be lower power than the AMD offering we compared it to, although we weren't able to measure power consumption at the wall in our brief time with the systems.

Going into IDF we expected to see a good showing from Conroe, but leaving IDF, well, now we just can't wait to have it.

More from the show as we get it...

Media Encoding Performance
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  • JumpingJack - Tuesday, March 7, 2006 - link

    Conroe will be out in the first week in July. Merom will be out end of Aug/start of Sept. with Woodcrest to follow shortly after.
  • kalaap - Tuesday, March 7, 2006 - link

    Well with Intel picking up Apple as another customer, they probably need a little more time to ramp up volume shipments.
  • JackPack - Tuesday, March 7, 2006 - link

    Apple is small potatoes. They sell around 1.25 million Macs per quarter.

    Intel manufactures around 40 million processors in the same period.
  • Questar - Tuesday, March 7, 2006 - link

    They may, remember Yonah shipped six months early.

    Intel also likes to have lots of product in the pipeline when something is launched. All the board people and system makers have to be ready. That's why you can buy a Dell ot HP system on the day Intel launches a chip.

    I'll bet you that right now Conroe in being manufactuered on production lines.
  • Doormat - Tuesday, March 7, 2006 - link

    Well thats what I'm thinking - I kinda expect Merom and Conroe in time for WWDC in early August (pushed back from its usual July timeframe). The fact that it was pushed back a month makes me a little suspicious on that Apple is waiting for Intel to annouce and ship the parts.
  • Justin Case - Tuesday, March 7, 2006 - link

    At the resolution and settings level they tested most games (ex., FEAR), the game is GPU-limited, not CPU-limited. In other words, if the graphics card, chipset and driver really were matched, the game would perform at exactly the same speed, and the difference would be in the CPU load (a faster CPU would show a lower load, because it would spend more time waiting for the GPU to finish rendering each frame). I have a feeling the drivers had some strategic "tweaks"...

    Also, bear in mind that a 20% performance increase is to be _expected_ from a product to be released four months from now (in other words, it's simply following Moore's law).

    But anyway, if you trust benchmark results coming from Intel (or AMD), you might as well believe Apple's marketing. I'll wait for the real product, and independent testing, thank you very much. I still remember Intel's claims about the original Pentium 4 (3 times faster than the Pentium III, they said) and Prescott (a.k.a. Pres-hot!), not to mention the Itanium, the Paxville Xeons, etc., etc., etc....

  • DarthPierce - Tuesday, March 7, 2006 - link

    Your inability to grasp what being GPU limited means or when it occurs astounds me. an example of GPU limited would be you're running FEAR at 1600x1200 on an ati 9600. In this example, any cpu (that doesn't suck horribly) would give roughly equally bad scores.

    If the CPU is changed and the score changes, that itself shows that a task is not GPU limited.

    Think!
  • Anand Lal Shimpi - Tuesday, March 7, 2006 - link

    We were limited to 1280 x 1024 because of the LCDs we were testing on, but a dual X1900 XT setup isn't going to be GPU limited at 1280 x 1024.

    As I posted above:

    "As far as I could tell, there was nothing fishy going on with the benchmarks or the install. Both systems were clean and used the latest versions of all of the drivers (the ATI graphics driver was modified to recognize the Conroe CPU but that driver was loaded on both AMD and Intel systems).

    Intel told us to expect an average performance advantage of around 20% across all benchmarks, some will obviously be higher and some will be lower. Honestly it doesn't make sense for Intel to rig anything here since we'll be able to test it ourselves in a handful of months. I won't say it's impossible as anything can happen, but I couldn't find anything suspicious about the setups. "

    Take care,
    Anand
  • Questar - Tuesday, March 7, 2006 - link

    Use your head, if it was GPU limited, there would not be a performance increase between the systems with a different cpu. The vid card would cap the frame rates.

    BTW, do you really think a x1900 crossfire system is GPU limited at 1280x1024?
  • AndreasM - Wednesday, March 8, 2006 - link

    You should read his post more carefully. What he is saying is, that because F.E.A.R. is GPU-limited these results cannot be correct, because there should be no performance increase. I do however agree that it probably isn't GPU-limited at that resolution.

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